Apple has unveiled its gaming subscription service, Apple Arcade, and it looks promising: for a recurring fee, customers can play any number of games in the service’s catalogue on their iPhone, iPad, Mac, and Apple TV at no additional cost…and since they’re all exclusives, you won’t be able to play them anywhere else. These aren’t just random developers, either: Apple has secured titles from big-time names in gaming, like Hironobu Sakaguchi (creator of Final Fantasy), Ken Wong (designer and artist on Monument Valley) and Will Wright (creator of Sim City). Games will come from studios large and small, including: Konami, Klei, Annapurna Interactive, LEGO, Klei Entertainment, Mistwalker Corporation, SEGA, Giant Squid, Finji and more. The service will feature over 100 of these “new and exclusive” titles, according to a press release, with some or all available when it launches in fall 2019 in over 150 countries. You’ll be able to find it in the App Store (it has a dedicated tab on the bottom row), and new games will be added “on a regular basis.” You aren’t streaming these games; instead, you’ll be able to download them to your device and play from there. This is just one of many differences between Apple Arcade and Google Stadia, the search giant’s upcoming streaming-only gaming service. But we still don’t know a lot about Apple Arcade. Here are our biggest questions. This is a big one. Apple is betting on convenience and accessibility here: supposedly, progress carries over from device to device,… [Read full story]
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